Friday, December 11, 2009

We fought four new raid bosses on Tuesday and an old boss made a return

The ten man guild that I recently joined made our first attempt on ICC10 on tuesday, we fought all four raid bosses and had to deal with the return of the lagmonster/instancedropper.

For the first three bosses, Lord Marrowgar, Lady Deathwhisper and the Icecrown Gunship Battle, we had relatively little trouble. We wiped once each on Marrowgar and Deathwhisper before figuring out a decent strategy and getting the boss down. On the gunship I caused our first wipe by starting the event early, I need to learn to read the text I want to click before I click it. Deathbringer Saurfang was a challenge on an entirely different level, after quite a few tries we beat him.

Lord Marrowgar
Is a giant floating skeleton thing with a sharp spinning axe. Marrowgar is a fairly simple fight, most of the responsibility is on the DPSers shoulders. Both tanks have to be in front of him to divide saberlash and keep him pointed away from the rest of the raid. The DPS has to dps until he uses "Bone Spike Graveyard" on a random non-tank. When this happens everyone has to dps the spike that has impaled one of the raid members or that person will die. Additionally Marrogar does a Bone Storm, which is basically him spinning around with his axe out chasing random people, of course we all get out of the way and wait until he is done with that. After the first try we got all our DPS to realize the importance of the bone spike and the boss was killed.

Lady Deathwhisper
A winged female vampire, she starts out inside a magic bubble like some sort of museum exhibit, throwing frost bolts, shadow bolts, death and decay and using dominate mind in the 25man version. For the whole fight she stands in one place, she does not need a tank. Shortly after the fight starts she has adds come out of two possible sides of the room, 3 at a time in the 10man version. They usually make a bee-line for the healers who have been healing up the raid damage, it is up to the tanks to pick these adds up and then the DPS switches to kill them. Once she is out of mana you can actually hit her and do damage to her health. Once we got the add aggro figured out and had the raid move to have the boss between them and the adds we downed her. Pretty simple fight.

Icecrown Gunship Battle
I talked to the wrong person to get the rocket pack, instead I started the event prematurely. Before you knew it our ship was off and everything was in chaos and nobody remembered what we discussed about this fight earlier. Our second attempt of the event our main tank thought he had to stay on the enemy ship the whole time, but soon found that the enemy captain started to hit too hard. On our ship it was my job to tank the adds that ported in, while keeping out of incoming rockets. It was a bit hectic but manageable. For our third try our main tank just rocket jumped to the enemy ship when the frost mage made his appearance, killed him and rocket jumped back. Third "boss" down.

My report on the fourth boss will follow later today or within the next couple of days.

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